Aspiring Full Stack Developer, passionate about building responsive, user-friendly web applications and solving complex problems.
I'm an Information Technology graduate with a focus on Animation and Game Development. Through two internships—one in backend development and another in full stack—I discovered my true passion for web development.
Skilled in the MERN stack, Laravel, and building RESTful APIs, I enjoy creating dynamic, user-friendly web applications. I'm now eager to contribute my expertise to innovative projects in the web development space.
When I'm not coding, I like to explore the latest in gaming technology and spend time outdoors.
The starting point of my IT journey introduced me to the fundamentals of programming and networking. During this time, I developed projects like a simple game using Unity and built web applications using HTML, CSS, JavaScript, and PHP. I also gained experience in 3D modeling and animation with Autodesk Maya, as well as in networking and database management.
At my first company, as part of my Internship 1 requirement, I gained hands-on experience with RESTful APIs and learned how to build them using Laravel. My primary role involved developing CRUD functionalities for the company's projects, where I also optimized application performance. Additionally, I was part of an L1 support team for a mobile app, responsible for handling user reviews, addressing complaints, and identifying bugs.
At my second company for Internship 2, I worked the night shift as a Research and Development Intern. My main project was developing a Learning Management System (LMS) using the MERN stack, featuring a user-friendly interface with Google Single Sign-On (SSO), a RESTful API, and Stripe integration for payments. I also built an admin dashboard for managing courses and users. In addition, I researched Optical Character Recognition (OCR) technology and successfully implemented it in one of the company's projects. I was also responsible for researching the Vitest testing framework for future use in the company's projects.
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JavaScript
TypeScript
PHP
C#
Unity
MySQL
MongoDB
CSS
HTML
Laravel
React
Express
Node.js
Tailwind
Vite
Postman
Git
GitHub
Canva
Figma
Maya
We developed a 3D single-player survival-horror game for PC that provides an immersive experience as players navigate a mysterious spaceship, created alongside four team members. This project served as our capstone requirement in college. My role involved writing the entire codebase, which includes AI, player movement, level design, and game mechanics. I implemented a Singleton design pattern to manage the game's state and utilized a Finite State Machine to control the AI's behavior.
Technologies: C# | Unity | Autodesk Maya
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